For example, tables or other items can be crafted at a workbench, bars can be smelted from ore at a furnace, and armor can be crafted at an anvil. The player uses resources to craft new items and equipment at an appropriate crafting station for that recipe.
Some resources may only be found in certain areas of the map, stored in common and rare containers, or dropped by certain enemies. The player begins with low health and mana, which can be increased by finding certain items. Many resources, such as metal ores, can be found while exploring caves. The game's world is made up of several layers of tiles that the player can interact with and modify. The game starts in a procedurally generated world, with players starting out with a few basic tools and a non-player character (NPC) guide to get them started. The game is noted for its classic exploration-adventure style of gameplay, similar to games such as the Metroid series and Minecraft.
The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES. Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes. In-game screenshot showing the player at the starting area of a newly generated world